A Rust Server
Online EU 104.143.2.3:28213 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Wednesday 4 November, 04:27 UTC, in 6d 18h. Every Wednesday at 04:27 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:27 UTC5h ago | – | – | running | 0 |
| Wed 14 Oct, 04:27 UTC14d ago | 0° | – | – | 0 |
| Wed 7 Oct, 04:27 UTC21d ago | 0° | – | 7 days | 0 |
| Fri 2 Oct, 08:31 UTC26d ago | 0° | – | 4.8 days | 0 |
| Wed 30 Sep, 04:27 UTC28d ago | 0° | – | 2.2 days | 0 |
| Wed 23 Sep, 04:27 UTC35d ago | 0° | – | 7 days | 0 |
| Wed 16 Sep, 04:28 UTC42d ago | 0° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on A Rust Server?
A Rust Server runs a wipe schedule of every Wednesday at 04:27 UTC. Wednesday 4 November at 04:27 UTC is when its next wipe is due. The world it runs now dates from 5 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is A Rust Server?
The current population of A Rust Server is 0, against 40 slots. A seven-day average of 0 players.
How does A Rust Server rank against other Rust servers?
Seven-day player hours place A Rust Server at #15,399, in the top 69% of ranked servers; within Europe it is #2,585.
Map and rules
Which map does A Rust Server run?
A Rust Server runs a procedural map of size 1,300 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Rust Server?
The name A Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does A Rust Server run?
The build on A Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is A Rust Server online, and how reliable is it?
The server is up at the moment: A Rust Server is online. Its reported uptime dates the last restart to about 35 minutes ago. It was up 5 of 168 hours across the last 7 full days, or 3% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is A Rust Server located?
With its EU tag, A Rust Server lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.143.2.3:28213.
Does A Rust Server run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 7,738 entities. The highest memory use was 696 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include A Rust Server?
These Rust Heatmap lists include A Rust Server: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours brings it up.
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join A Rust Server?
Press F1 in Rust to open the console, then enter client.connect 104.143.2.3:28213. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.