Rust HeatmapInfrared · players
IR live Players48,164 Servers11,658 Warm3,140 Fresh wipes · 3h112 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

tbcv1

Online NA 104.143.2.14:28015 checked 6m ago

monthly wipes vanillacarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 1
#15,013
rank
top 67% · #1479 in NA
26d ago
last wipe
monthly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:11 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 129 on average
41 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 111 on average
51 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
34 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 60 on average
23 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 36 on average
13 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
20 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on tbcv1?

The average peak across its recent wipes is 1 players. 21 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on tbcv1?

A single monthly wipe, the force wipe, is all tbcv1 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 22 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is tbcv1?

The current population of tbcv1 is 0, against 10 slots. Averaged over the past week: 0 players, peaking at 1.

How does tbcv1 rank against other Rust servers?

Seven-day player hours place tbcv1 at #15,013, in the top 67% of ranked servers; within North America it is #1,479.

Rules and settings

Which map does tbcv1 run?

A procedural map of size 4,250 with seed 1192976147, generated by the game, runs on tbcv1. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called BULLETCLUB.NET.

What are the rules and settings on tbcv1?

No gather rate appears in the name tbcv1. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Carbon plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does tbcv1 run?

The build on tbcv1 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is tbcv1 online, and how reliable is it?

Online now: tbcv1. Its reported uptime dates the last restart to about 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is tbcv1 located?

The NA tag is how tbcv1 lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.143.2.14:28015 is its address.

Does tbcv1 run smoothly?

It averaged 40 server fps over the last 48 hours, with a low of 37. The world held as many as 100,345 entities, buildings and deployables included. Memory use reached 3,793 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include tbcv1?

The Rust Heatmap lists that tbcv1 fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on tbcv1 mean?

The game's server browser reads the tags tbcv1 publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join tbcv1?

Enter client.connect 104.143.2.14:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. http://www.bulletclub.net is where its website is.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.