Rust HeatmapInfrared · players
IR live Players54,071 Servers11,717 Warm3,364 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

DEV

Offline NA 104.143.2.118:28015 checked 15d ago

weekly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,461
rank
top 71% · #1559 in NA
26d ago
last wipe
weekly schedule
1d 16h
next wipe
Thu 29 Oct, 16:31 UTC
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:31 UTC, in 1d 16h. Its weekly schedule tag · low confidence

7.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

1d 16h
Thu 29 Oct, 16:31 UTC
8d 18h
Thu 5 Nov, 19:00 UTC
FW
15d 16h
Thu 12 Nov, 16:31 UTC
22d 16h
Thu 19 Nov, 16:31 UTC
29d 16h
Thu 26 Nov, 16:31 UTC
36d 18h
Thu 3 Dec, 19:00 UTC
FW
43d 16h
Thu 10 Dec, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC26d ago 2 – running 0
Thu 17 Sep, 15:56 UTC40d ago 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC41d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
NA · groups of 8+ · 100x · weekly · 20 on average
19 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
NA · groups of 10+ · 100x · weekly · 2 on average
0 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases
NA · groups of 10+ · 100x · weekly · 2 on average
2 / 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
NA · groups of 10+ · 20x · weekly · 2 on average
2 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|
NA · groups of 8+ · 100x · weekly · 1 on average
0 / 50
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba
NA · groups of 12+ · 1000x · biweekly · 2 on average
3 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DEV?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on DEV?

The prediction follows its tag, as too few of DEV's wipes are on record to confirm the schedule. Thursday 29 October at 16:31 UTC is when its next wipe is due. 26 days 7 hours ago the server made the world it is on now. The tags list a weekly wipe.

Population

How busy is DEV?

Last seen 15 days 2 hours ago, DEV is offline at the moment.

How does DEV rank against other Rust servers?

Top 71% of ranked servers and #1,559 in North America: that is DEV at #15,461 for player hours over seven days.

Settings and rules

Which map does DEV run?

A procedural map of size 3,750 with seed 2010463655, generated by the game, runs on DEV. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on DEV?

No gather rate appears in the name DEV. A maximum of 35 players is allowed per group. The server runs battlefield, high rates and kits for fast PvP. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does DEV run?

Rust network protocol 2634 and build 166493 is the build DEV runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DEV online, and how reliable is it?

Last seen 15 days 2 hours ago, DEV is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is DEV located?

The NA tag is how DEV lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 104.143.2.118:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include DEV?

Rust battlefield servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that DEV fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on DEV mean?

These are the tags DEV publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts35 (Group limit): Teams cap at 35; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166493 (Build): Build 166493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs DEV?

The same operator most likely runs them: DEV publishes a scrapland.gg hostname, and 1 other server we track publishes one too.

Connect

How do I join DEV?

To join by console, open it with F1 in Rust and enter client.connect 104.143.2.118:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://scrapland.gg.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts35
Group limit Teams cap at 35.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166493
Build Build 166493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.