Rust HeatmapInfrared · players
IR live Players58,384 Servers11,747 Warm3,437 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[US] Innsmouth Charnel | PvE | nXPerience

Online 104.14.30.183:22014 checked 12m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 00:00flare: a wipe in that hourTue 22:00
0
7-day average
peak 1
#8,641
rank
top 39%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:41 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 37 on average
48 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
32 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
8 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
17 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
18 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
10 / 90

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Innsmouth Charnel | PvE | nXPerience?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 2 hours in.

What is the wipe schedule on [US] Innsmouth Charnel | PvE | nXPerience?

Its rhythm cannot yet be told: too few of [US] Innsmouth Charnel | PvE | nXPerience's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 1 hours ago the server made the world it is on now.

Population

How busy is [US] Innsmouth Charnel | PvE | nXPerience?

Of 50 slots on [US] Innsmouth Charnel | PvE | nXPerience, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.

How does [US] Innsmouth Charnel | PvE | nXPerience rank against other Rust servers?

The top 39% of ranked servers includes [US] Innsmouth Charnel | PvE | nXPerience, at #8,641 for player hours over the last seven days.

Rules and settings

Which map does [US] Innsmouth Charnel | PvE | nXPerience run?

The map on [US] Innsmouth Charnel | PvE | nXPerience is procedural, size 4,123 with seed 1395492731, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US] Innsmouth Charnel | PvE | nXPerience?

No gather rate appears in the name [US] Innsmouth Charnel | PvE | nXPerience. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [US] Innsmouth Charnel | PvE | nXPerience run?

Rust network protocol 2635 and build 168909 on Windows is what [US] Innsmouth Charnel | PvE | nXPerience runs. To join, your game must match the protocol; Steam handles the update.

Is [US] Innsmouth Charnel | PvE | nXPerience online, and how reliable is it?

The server is up at the moment: [US] Innsmouth Charnel | PvE | nXPerience is online. About 4 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is [US] Innsmouth Charnel | PvE | nXPerience located?

By its name, [US] Innsmouth Charnel | PvE | nXPerience points to North America, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 104.14.30.183:22014.

Does [US] Innsmouth Charnel | PvE | nXPerience run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 59. The world held as many as 101,074 entities, buildings and deployables included. At its peak it held 2,982 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US] Innsmouth Charnel | PvE | nXPerience?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Innsmouth Charnel | PvE | nXPerience fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [US] Innsmouth Charnel | PvE | nXPerience mean?

The game's server browser reads the tags [US] Innsmouth Charnel | PvE | nXPerience publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [US] Innsmouth Charnel | PvE | nXPerience?

To join by console, open it with F1 in Rust and enter client.connect 104.14.30.183:22014. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.