Rust HeatmapInfrared · players
IR live Players51,299 Servers11,732 Warm3,302 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Vanilla++ CobaltRust.GG Solo/Duo/Trio

Online NA 104.129.133.103:28115 checked 11m ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 00:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 2
#5,276
rank
top 24% · #889 in NA
13d ago
last wipe
biweekly schedule
21h
next wipe
Thu 29 Oct, 21:21 UTC
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:21 UTC, in 21h. Its biweekly schedule tag · low confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

Coming wipes

21h
Thu 29 Oct, 21:21 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Thu 12 Nov, 21:21 UTC
28d 21h
Thu 26 Nov, 21:21 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
42d 21h
Thu 10 Dec, 21:21 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:21 UTC13d ago 4 – running 0
Thu 1 Oct, 19:13 UTC FW27d ago 3 halved by day 13 14.1 days 0
Thu 17 Sep, 19:32 UTC41d ago 1 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
48 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 99 on average
45 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 68 on average
40 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 41 on average
28 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
44 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 29 on average
12 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

Its recent wipes drew an average peak of 3 players. 2 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 8.5 when it did not hold.

What is the wipe schedule on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The prediction follows its tag, as too few of Vanilla++ CobaltRust.GG Solo/Duo/Trio's wipes are on record to confirm the schedule. Due on Thursday 29 October at 21:21 UTC: the next wipe. 13 days 2 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Player counts

How busy is Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The current population of Vanilla++ CobaltRust.GG Solo/Duo/Trio is 0, against 100 slots. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does Vanilla++ CobaltRust.GG Solo/Duo/Trio rank against other Rust servers?

On player hours over the last seven days, Vanilla++ CobaltRust.GG Solo/Duo/Trio is #5,276 globally (top 24%) and #889 in North America.

Settings and rules

Which map does Vanilla++ CobaltRust.GG Solo/Duo/Trio run?

Vanilla++ CobaltRust.GG Solo/Duo/Trio runs a procedural map of size 5,000 with seed 3737745, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

No gather rate appears in the name Vanilla++ CobaltRust.GG Solo/Duo/Trio. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Vanilla++ CobaltRust.GG Solo/Duo/Trio run?

Rust network protocol 2635 and build 168909 on Linux is what Vanilla++ CobaltRust.GG Solo/Duo/Trio runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Vanilla++ CobaltRust.GG Solo/Duo/Trio online, and how reliable is it?

Right now Vanilla++ CobaltRust.GG Solo/Duo/Trio shows as online. About 13 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Vanilla++ CobaltRust.GG Solo/Duo/Trio located?

In North America, Vanilla++ CobaltRust.GG Solo/Duo/Trio lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 104.129.133.103:28115 is its address.

Does Vanilla++ CobaltRust.GG Solo/Duo/Trio run smoothly?

The last 48 hours brought an average of 26 server fps and a floor of 19. The world held as many as 195,555 entities, buildings and deployables included. The highest memory use was 6,235 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Vanilla++ CobaltRust.GG Solo/Duo/Trio?

These Rust Heatmap lists include Vanilla++ CobaltRust.GG Solo/Duo/Trio: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Vanilla++ CobaltRust.GG Solo/Duo/Trio mean?

The game's server browser reads the tags Vanilla++ CobaltRust.GG Solo/Duo/Trio publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Vanilla++ CobaltRust.GG Solo/Duo/Trio?

Press F1 in Rust to open the console, then enter client.connect 104.129.133.103:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.