Rust HeatmapInfrared · players
IR live Players66,602 Servers11,784 Warm3,516 Fresh wipes · 3h198 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

A Survivor's Holiday

Online 104.129.132.39:28015 checked 9m ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 13:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 2
#6,299
rank
top 28%
13d ago
last wipe
biweekly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Thu 12 Nov, 23:40 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
42d 11h
Thu 10 Dec, 23:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:40 UTC13d ago 3 – running 1
Thu 1 Oct, 18:07 UTC FW27d ago 4 halved by day 10 14.2 days 0
Fri 18 Sep, 00:35 UTC41d ago 2 held half 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
15 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
14 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
9 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
9 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 6 on average
0 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Survivor's Holiday?

Its recent wipes drew an average peak of 3 players. 38 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 10 it was below half in the wipes that did not hold.

What is the wipe schedule on A Survivor's Holiday?

Wipes on A Survivor's Holiday follow this rhythm: every 4 weeks on Thursday at 23:40 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 13 days 12 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is A Survivor's Holiday?

Of 50 slots on A Survivor's Holiday, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

How does A Survivor's Holiday rank against other Rust servers?

Ranked #6,299 on seven-day player hours, A Survivor's Holiday is in the top 28% of all ranked servers.

Map and rules

Which map does A Survivor's Holiday run?

A procedural map of size 4,500 with seed 1442434928, generated by the game, runs on A Survivor's Holiday. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Survivor's Holiday?

No gather rate appears in the name A Survivor's Holiday. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does A Survivor's Holiday run?

The build on A Survivor's Holiday is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Survivor's Holiday online, and how reliable is it?

The server is up at the moment: A Survivor's Holiday is online. About 15 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is A Survivor's Holiday located?

No region is published by A Survivor's Holiday. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.129.132.39:28015.

Does A Survivor's Holiday run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 57. Buildings, deployables and the rest of the world came to as much as 131,941 entities. At its peak it held 4,618 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include A Survivor's Holiday?

The Rust Heatmap lists that A Survivor's Holiday fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on A Survivor's Holiday mean?

The game's server browser reads the tags A Survivor's Holiday publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join A Survivor's Holiday?

To join by console, open it with F1 in Rust and enter client.connect 104.129.132.39:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.