A Survivor's Holiday
Online 104.129.132.39:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:40 UTC13d ago | 3° | – | running | 1 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 4° | halved by day 10 | 14.2 days | 0 |
| Fri 18 Sep, 00:35 UTC41d ago | 2° | held half | 13.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Survivor's Holiday?
Its recent wipes drew an average peak of 3 players. 38 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 10 it was below half in the wipes that did not hold.
What is the wipe schedule on A Survivor's Holiday?
Wipes on A Survivor's Holiday follow this rhythm: every 4 weeks on Thursday at 23:40 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 13 days 12 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is A Survivor's Holiday?
Of 50 slots on A Survivor's Holiday, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
How does A Survivor's Holiday rank against other Rust servers?
Ranked #6,299 on seven-day player hours, A Survivor's Holiday is in the top 28% of all ranked servers.
Map and rules
Which map does A Survivor's Holiday run?
A procedural map of size 4,500 with seed 1442434928, generated by the game, runs on A Survivor's Holiday. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on A Survivor's Holiday?
No gather rate appears in the name A Survivor's Holiday. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does A Survivor's Holiday run?
The build on A Survivor's Holiday is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Survivor's Holiday online, and how reliable is it?
The server is up at the moment: A Survivor's Holiday is online. About 15 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is A Survivor's Holiday located?
No region is published by A Survivor's Holiday. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.129.132.39:28015.
Does A Survivor's Holiday run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 57. Buildings, deployables and the rest of the world came to as much as 131,941 entities. At its peak it held 4,618 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include A Survivor's Holiday?
The Rust Heatmap lists that A Survivor's Holiday fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on A Survivor's Holiday mean?
The game's server browser reads the tags A Survivor's Holiday publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join A Survivor's Holiday?
To join by console, open it with F1 in Rust and enter client.connect 104.129.132.39:28015. Or press Launch Rust on this page, which connects you through Steam.
