Rust HeatmapInfrared · players
IR live Players101,018 Servers11,889 Warm3,946 Fresh wipes · 3h400 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

RustAudioAI - Staging Test

Offline 104.12.255.21:28115 checked 28d ago

Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,614
rank
top 70%
33d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 21:09 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
372 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
458 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
988 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
992 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
30 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustAudioAI - Staging Test?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on RustAudioAI - Staging Test?

Its rhythm cannot yet be told: too few of RustAudioAI - Staging Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 days 20 hours ago.

Population

How busy is RustAudioAI - Staging Test?

Last seen 28 days 8 hours ago, RustAudioAI - Staging Test is offline at the moment.

How does RustAudioAI - Staging Test rank against other Rust servers?

Ranked #16,614 on seven-day player hours, RustAudioAI - Staging Test is in the top 70% of all ranked servers.

Settings and rules

Which map does RustAudioAI - Staging Test run?

A procedural map, generated by the game, runs on RustAudioAI - Staging Test.

What are the rules and settings on RustAudioAI - Staging Test?

No gather rate appears in the name RustAudioAI - Staging Test. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RustAudioAI - Staging Test run?

Rust network protocol 2634 and build 165921 on Windows is what RustAudioAI - Staging Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustAudioAI - Staging Test online, and how reliable is it?

RustAudioAI - Staging Test is down just now; the last sighting was 28 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 25 September 2026.

Where is RustAudioAI - Staging Test located?

A region is not published for RustAudioAI - Staging Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.12.255.21:28115.

Tags

Which Rust Heatmap lists and filters include RustAudioAI - Staging Test?

These Rust Heatmap lists include RustAudioAI - Staging Test: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustAudioAI - Staging Test mean?

The game's server browser reads the tags RustAudioAI - Staging Test publishes: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): This server has 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs165921 (Build): This build is 165921; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RustAudioAI - Staging Test?

Enter client.connect 104.12.255.21:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players This server has 8 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs165921
Build This build is 165921.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.