[AU/NZ] SpookyGaming | Linux/Deck | 3x
Online OC 103.95.115.115:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers, top 81% in OC, and #488 of the trio servers (top 78%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:26 UTC FW26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [AU/NZ] SpookyGaming | Linux/Deck | 3x?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 12 hours in.
What is the wipe schedule on [AU/NZ] SpookyGaming | Linux/Deck | 3x?
A single monthly wipe, the force wipe, is all [AU/NZ] SpookyGaming | Linux/Deck | 3x runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days 17 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is [AU/NZ] SpookyGaming | Linux/Deck | 3x?
The current population of [AU/NZ] SpookyGaming | Linux/Deck | 3x is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 3.
How does [AU/NZ] SpookyGaming | Linux/Deck | 3x rank against other Rust servers?
Top 58% of ranked servers and #167 in Oceania: that is [AU/NZ] SpookyGaming | Linux/Deck | 3x at #12,986 for player hours over seven days. The trio group puts it at #488.
Settings and rules
Which map does [AU/NZ] SpookyGaming | Linux/Deck | 3x run?
[AU/NZ] SpookyGaming | Linux/Deck | 3x runs a procedural map of size 3,500 with seed 578369846, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [AU/NZ] SpookyGaming | Linux/Deck | 3x?
According to its name, [AU/NZ] SpookyGaming | Linux/Deck | 3x has a 3x gather rate. Player groups are capped at 3 (trio). The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does [AU/NZ] SpookyGaming | Linux/Deck | 3x run?
Rust network protocol 2635 and build 168909 on Linux is what [AU/NZ] SpookyGaming | Linux/Deck | 3x runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [AU/NZ] SpookyGaming | Linux/Deck | 3x online, and how reliable is it?
Online now: [AU/NZ] SpookyGaming | Linux/Deck | 3x. About 17 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [AU/NZ] SpookyGaming | Linux/Deck | 3x located?
The OC tag is how [AU/NZ] SpookyGaming | Linux/Deck | 3x lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 103.95.115.115:28015.
Does [AU/NZ] SpookyGaming | Linux/Deck | 3x run smoothly?
It averaged 123 server fps over the last 48 hours, with a low of 44. Entities peaked at 77,015, counting buildings, deployables and all the rest of the world. At its peak it held 2,922 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [AU/NZ] SpookyGaming | Linux/Deck | 3x?
These Rust Heatmap lists include [AU/NZ] SpookyGaming | Linux/Deck | 3x: Trio Rust servers, 3x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 3x.
What do the server tags on [AU/NZ] SpookyGaming | Linux/Deck | 3x mean?
These are the tags [AU/NZ] SpookyGaming | Linux/Deck | 3x publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; OC (Oceania): Oceania is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [AU/NZ] SpookyGaming | Linux/Deck | 3x?
To join by console, open it with F1 in Rust and enter client.connect 103.95.115.115:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://rust.5p00ky.dev.
