[SEA] RustCamp | Vanilla | Biweekly
Offline 103.94.238.201:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [SEA] RustCamp | Vanilla | Biweekly?
[SEA] RustCamp | Vanilla | Biweekly has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 43 days 21 hours ago.
Player counts
How busy is [SEA] RustCamp | Vanilla | Biweekly?
Last seen 42 days 20 hours ago, [SEA] RustCamp | Vanilla | Biweekly is offline at the moment.
How does [SEA] RustCamp | Vanilla | Biweekly rank against other Rust servers?
Ranked #15,509 on seven-day player hours, [SEA] RustCamp | Vanilla | Biweekly is in the top – of all ranked servers.
Rules and settings
Which map does [SEA] RustCamp | Vanilla | Biweekly run?
The game generates the procedural map on [SEA] RustCamp | Vanilla | Biweekly.
What are the rules and settings on [SEA] RustCamp | Vanilla | Biweekly?
A gather rate is not given in the name [SEA] RustCamp | Vanilla | Biweekly. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [SEA] RustCamp | Vanilla | Biweekly run?
Rust network protocol 2633 and build 163794 is the build [SEA] RustCamp | Vanilla | Biweekly runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [SEA] RustCamp | Vanilla | Biweekly online, and how reliable is it?
[SEA] RustCamp | Vanilla | Biweekly is down just now; the last sighting was 42 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is [SEA] RustCamp | Vanilla | Biweekly located?
By its name, [SEA] RustCamp | Vanilla | Biweekly points to Asia, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 103.94.238.201:28015 is its address.
Tags
Which Rust Heatmap lists and filters include [SEA] RustCamp | Vanilla | Biweekly?
These Rust Heatmap lists include [SEA] RustCamp | Vanilla | Biweekly: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on [SEA] RustCamp | Vanilla | Biweekly mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags [SEA] RustCamp | Vanilla | Biweekly publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [SEA] RustCamp | Vanilla | Biweekly?
Enter client.connect 103.94.238.201:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.