Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[AU] UndyingLands - Survival - PVE/PVP | Modded | Purge

Online 103.62.51.211:28015 checked 3h ago

monthly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 21:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 2
#5,719
rank
top 26%
25d ago
last wipe
monthly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 3h ago

Li2Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0.8 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:25 UTC25d ago 2 – running 1
Fri 2 Oct, 10:08 UTC26d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 32 on average
14 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
8 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
9 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 8 hours in.

What is the wipe schedule on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Once a month, with the force wipe, [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 25 days 14 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

The current population of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

How does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge rank against other Rust servers?

Player hours over seven days put [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge at #5,719, in the top 26% of ranked servers.

Rules and settings

Which map does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge run?

The map on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is procedural, size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

No gather rate appears in the name [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge run?

Rust network protocol 2635 and build 168909 on Windows is what [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge online, and how reliable is it?

Online now: [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge. About 8 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge located?

The name of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge points to Oceania, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 103.62.51.211:28015 is its address.

Does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 27. Entities peaked at 176,524, counting buildings, deployables and all the rest of the world. Memory use reached 4,910 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge fits. Filtering the list by Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge mean?

These are the tags [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Enter client.connect 103.62.51.211:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.