TestServer
Online 103.236.54.209:28015 checked 15m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:36 UTC13d ago | 0° | – | running | 0 |
| Wed 14 Oct, 19:15 UTC14d ago | 0° | – | 1.6 days | 0 |
| Sun 11 Oct, 08:18 UTC18d ago | 0° | – | 3.5 days | 0 |
| Wed 16 Sep, 19:41 UTC42d ago | 0° | – | 24.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TestServer?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TestServer?
There is no next wipe to predict on TestServer, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 20 hours ago the server made the world it is on now.
Player counts
How busy is TestServer?
Of 1,000 slots on TestServer, 0 are in use right now. Averaged over the past week: 0 players.
How does TestServer rank against other Rust servers?
The top 69% of ranked servers includes TestServer, at #15,341 for player hours over the last seven days.
Settings and rules
Which map does TestServer run?
A procedural map of size 2,300 with seed 12345, generated by the game, runs on TestServer. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 163794 on Linux is what TestServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is TestServer online, and how reliable is it?
The server is up at the moment: TestServer is online. About 14 days 17 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 14 September 2026.
Where is TestServer located?
A region is not published for TestServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 103.236.54.209:28015 is its address.
Does TestServer run smoothly?
It averaged 241 server fps over the last 48 hours, with a low of 224. The world held as many as 22,143 entities, buildings and deployables included. Memory use reached 2,936 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include TestServer?
The Rust Heatmap lists that TestServer fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TestServer?
Enter client.connect 103.236.54.209:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.