Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新

Online EA 103.217.192.121:29018 checked 1h ago

biweekly wipes moddedoxidepve
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 19:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 5
#2,899
rank
top 13% · #286 in EA
9d ago
last wipe
biweekly schedule
4d 7h
next wipe
Mon 2 Nov, 02:13 UTC
UTC checked 1h ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 02:13 UTC, in 4d 7h. Its biweekly schedule tag · low confidence

15.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 7

Coming wipes

4d 7h
Mon 2 Nov, 02:13 UTC
8d 0h
Thu 5 Nov, 19:00 UTC
FW
18d 7h
Mon 16 Nov, 02:13 UTC
32d 7h
Mon 30 Nov, 02:13 UTC
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:13 UTC9d ago 6 – running 0
Thu 1 Oct, 18:11 UTC FW27d ago 7 halved by day 7 17.3 days 1
Fri 18 Sep, 15:23 UTC40d ago 6 held half 13.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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51 / 200
[JP][PvE]mameserver初心者おいで!
EA · groups of 8+ · biweekly · 8 on average
6 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
EA · groups of 1000+ · 1x · biweekly · 7 on average
5 / 69
[喜相逢] PVE丨仿官原倍丨萌新养老
EA · groups of 12+ · biweekly · 5 on average
2 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎
EA · groups of 16+ · biweekly · 4 on average
0 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
EA · groups of 8+ · biweekly · 3 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

At their busiest, its recent wipes averaged 6 players. 33 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.

What is the wipe schedule on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The prediction follows its tag, as too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes are on record to confirm the schedule. Monday 2 November at 02:13 UTC is when its next wipe is due. 9 days 16 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Player counts

How busy is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 currently has 2 of its 100 slots filled. The average across the last seven days is 1 players; the peak reached 5. Look at 14:00 UTC for the last 48 hours: that hour averaged 4 players.

How does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 rank against other Rust servers?

Top 13% of ranked servers and #286 in Asia: that is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 at #2,899 for player hours over seven days.

Map and rules

Which map does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?

The map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is procedural, size 4,000 with seed 897176852, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The name 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?

The build on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 online, and how reliable is it?

Right now 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 shows as online. About 5 days 3 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 located?

The EA tag is how 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.217.192.121:29018.

Does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run smoothly?

It averaged 128 server fps over the last 48 hours, with a low of 93. The world held as many as 104,863 entities, buildings and deployables included. At its peak it held 11,015 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

These Rust Heatmap lists include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 mean?

These are the tags 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The a4t.cn hostname from 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is used by no other server we track.

Connect

How do I join 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

To join by console, open it with F1 in Rust and enter client.connect 103.217.192.121:29018. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.