Rust HeatmapInfrared · players
IR live Players40,419 Servers11,701 Warm3,002 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[AU/NZ] Apocalyptia Network Lobby

Online OC 103.212.227.61:28044 checked 10m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 02:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 3
#6,112
rank
top 27% · #138 in OC
83d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 68% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 14 on average
6 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
6 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
5 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
0 / 50
State of Flux | PVE | Kits | Events | +More
OC · groups of 8+ · monthly · 1 on average
0 / 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
3 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [AU/NZ] Apocalyptia Network Lobby?

Drawn from the force wipe, the next wipe on [AU/NZ] Apocalyptia Network Lobby is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 83 days 7 hours ago. A monthly wipe is what its tags declare.

Population

How busy is [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 3. Look at 02:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [AU/NZ] Apocalyptia Network Lobby rank against other Rust servers?

On player hours over the last seven days, [AU/NZ] Apocalyptia Network Lobby is #6,112 globally (top 27%) and #138 in Oceania.

Rules and settings

Which map does [AU/NZ] Apocalyptia Network Lobby run?

The map on [AU/NZ] Apocalyptia Network Lobby is procedural, size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Apocalyptia Network Lobby.

What are the rules and settings on [AU/NZ] Apocalyptia Network Lobby?

No gather rate appears in the name [AU/NZ] Apocalyptia Network Lobby. The group limit is 8 players, which is the game's default. The server runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [AU/NZ] Apocalyptia Network Lobby run?

Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Apocalyptia Network Lobby runs. To join, your game must match the protocol; Steam handles the update.

Is [AU/NZ] Apocalyptia Network Lobby online, and how reliable is it?

The server is up at the moment: [AU/NZ] Apocalyptia Network Lobby is online. Its reported uptime dates the last restart to about 41 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [AU/NZ] Apocalyptia Network Lobby located?

In Oceania, [AU/NZ] Apocalyptia Network Lobby lists itself with the OC tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 103.212.227.61:28044 is its address.

Does [AU/NZ] Apocalyptia Network Lobby run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 29. Entities peaked at 3,380, counting buildings, deployables and all the rest of the world. Memory use reached 1,004 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [AU/NZ] Apocalyptia Network Lobby?

The Rust Heatmap lists that [AU/NZ] Apocalyptia Network Lobby fits are: Rust roleplay servers, Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [AU/NZ] Apocalyptia Network Lobby mean?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): In the server browser it sits under Oceania are the tags [AU/NZ] Apocalyptia Network Lobby publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [AU/NZ] Apocalyptia Network Lobby?

Press F1 in Rust to open the console, then enter client.connect 103.212.227.61:28044. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/societyrust is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.