RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01
Online OC 103.192.80.201:7075 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers, top 79% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
The average peak across its recent wipes is 1 players. 41 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
Once a month, with the force wipe, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 7 hours ago. A monthly wipe is what its tags declare.
Population
How busy is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
Of 40 slots on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1.
How does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 rank against other Rust servers?
On player hours over the last seven days, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is #11,214 globally (top 50%) and #164 in Oceania.
Settings and rules
Which map does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 run?
The map on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is procedural, size 3,750 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called RustWorld AUS1.
What are the rules and settings on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
The name RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 run?
The build on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 online, and how reliable is it?
Right now RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 shows as online. About 4 days 21 hours ago is when it last restarted, by its own uptime figure. It was up 137 of 168 hours across the last 7 full days, or 82% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 located?
In Oceania, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 lists itself with the OC tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 103.192.80.201:7075 is its address.
Does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 run smoothly?
Average server fps over the last 48 hours was 32; it never dropped below 32. Buildings, deployables and the rest of the world came to as much as 79,231 entities. At its peak it held 4,032 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
The Rust Heatmap lists that RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 fits are: Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 mean?
These are the tags RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
To join by console, open it with F1 in Rust and enter client.connect 103.192.80.201:7075. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at http://www.rustworld.cc/.
