[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Online OC 103.152.197.155:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers, top 68% in OC, and #379 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:01 UTC, in 1d 1h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:01 UTC12d ago | 2° | – | running | 0 |
| Fri 9 Oct, 06:01 UTC19d ago | 2° | held half | 7 days | 0 |
| Thu 8 Oct, 21:32 UTC20d ago | 2° | – | 0.4 days | 0 |
| Wed 7 Oct, 21:23 UTC21d ago | 2° | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The average peak across its recent wipes is 2 players. 34 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Its tag guides the prediction because [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipe record is too thin to confirm the schedule. Friday 30 October at 06:01 UTC is when its next wipe is due. The world in play now was made 12 days 22 hours ago. A weekly wipe is declared in its tags.
Player counts
How busy is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Of 20 slots on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.
How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla rank against other Rust servers?
Top 28% of ranked servers and #139 in Oceania: that is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at #6,291 for player hours over seven days. Ranked against other quad servers, it comes in at #379.
Settings and rules
Which map does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?
The map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is procedural, size 2,835 with seed 77760, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
3x gather is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla advertises in its name. A group can have at most 4 players (quad). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?
The build on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla online, and how reliable is it?
The server is up at the moment: [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is online. The uptime it reports puts the last restart at about 3 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla located?
In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself with the OC tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 103.152.197.155:28015 is its address.
Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run smoothly?
The last 48 hours brought an average of 191 server fps and a floor of 154. Entities peaked at 45,261, counting buildings, deployables and all the rest of the world. At its peak it held 2,557 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
3x Rust servers, Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla fits. These are the filters that return it on the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): In the server browser it sits under Oceania are the tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
To join by console, open it with F1 in Rust and enter client.connect 103.152.197.155:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://erodednetworks.com/servers/2.
