Rust HeatmapInfrared · players
IR live Players32,606 Servers11,647 Warm2,787 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 8m ago

3x quad weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 2
#6,291
rank
top 28% · #139 in OC
12d ago
last wipe
weekly schedule
1d 1h
next wipe
Fri 30 Oct, 06:01 UTC
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC, and #379 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 1d 1h. Its weekly schedule tag · low confidence

1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 1h
Fri 30 Oct, 06:01 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
8d 1h
Fri 6 Nov, 06:01 UTC
15d 1h
Fri 13 Nov, 06:01 UTC
22d 1h
Fri 20 Nov, 06:01 UTC
29d 1h
Fri 27 Nov, 06:01 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
36d 1h
Fri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC12d ago 2 – running 0
Fri 9 Oct, 06:01 UTC19d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED
OC · trio · 3x · weekly · 181 on average
243 / 250
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL
OC · quad · 3x · biweekly · 1 on average
3 / 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
EU · quad · 3x · weekly · 211 on average
51 / 200
[AU] Redux 3x • Solo Only • Modded
OC · solo · 3x · weekly · 3 on average
4 / 120
[TR] SAKA 3X | Max 4 Yeni Başlayanlar
EU · quad · 3x · weekly · 2 on average
0 / 200
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · weekly · 2 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The average peak across its recent wipes is 2 players. 34 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Its tag guides the prediction because [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipe record is too thin to confirm the schedule. Friday 30 October at 06:01 UTC is when its next wipe is due. The world in play now was made 12 days 22 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Of 20 slots on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla rank against other Rust servers?

Top 28% of ranked servers and #139 in Oceania: that is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at #6,291 for player hours over seven days. Ranked against other quad servers, it comes in at #379.

Settings and rules

Which map does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

The map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is procedural, size 2,835 with seed 77760, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

3x gather is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla advertises in its name. A group can have at most 4 players (quad). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

The build on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla online, and how reliable is it?

The server is up at the moment: [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is online. The uptime it reports puts the last restart at about 3 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla located?

In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself with the OC tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 103.152.197.155:28015 is its address.

Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run smoothly?

The last 48 hours brought an average of 191 server fps and a floor of 154. Entities peaked at 45,261, counting buildings, deployables and all the rest of the world. At its peak it held 2,557 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

3x Rust servers, Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla fits. These are the filters that return it on the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): In the server browser it sits under Oceania are the tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

To join by console, open it with F1 in Rust and enter client.connect 103.152.197.155:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://erodednetworks.com/servers/2.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts4
Group limit Teams cap at 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.