Rust HeatmapInfrared · players
IR live Players104,004 Servers11,863 Warm3,955 Fresh wipes · 3h547 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

[AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]

Online 103.15.237.223:23414 checked 14m ago

3x vanillamoddedoxide
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 20:00flare: a wipe in that hourThu 18:00
0
7-day average
peak 2
#4,643
rank
top 21%
resets
no wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 14m ago

Li2Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:18 UTC2d ago – – – 0
Tue 27 Oct, 11:56 UTC2d ago – – – 0
Tue 27 Oct, 11:39 UTC2d ago – – – 1
Mon 26 Oct, 15:09 UTC3d ago – – – 0
Mon 26 Oct, 14:45 UTC3d ago – – – 0
Mon 26 Oct, 14:16 UTC3d ago – – – 0
Sun 4 Oct, 13:51 UTC25d ago – – – 1
Sun 4 Oct, 13:36 UTC25d ago – – – 2
Sun 4 Oct, 08:21 UTC25d ago 3 halved by day 15 22.2 days 0
Sun 4 Oct, 08:05 UTC25d ago – – – 0

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the same kind of game, then region, group limit, rate and wipes
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61 / 100
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Survivors.gg [ 3x Solo/Duo ] | JUST WIPED 29.10
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Survivors.gg [ 3x Vanilla ] | JUST WIPED 29.10
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Tybik-RUST 2X Nolim
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14 / 50

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

[AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.

Population

How busy is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

Of 125 slots on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY], 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] rank against other Rust servers?

Ranked #4,643 on seven-day player hours, [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] is in the top 21% of all ranked servers.

Rules and settings

Which map does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] run?

The map on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] is procedural, size 5,500 with seed 5000000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

According to its name, [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] has a 3x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] run?

Rust network protocol 2635 and build 168909 is the build [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] online, and how reliable is it?

The server is up at the moment: [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] is online. About 2 days 5 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 18 September 2026.

Where is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] located?

The name of [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] points to Oceania, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 103.15.237.223:23414.

Does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] run smoothly?

The last 48 hours brought an average of 97 server fps and a floor of 78. The world held as many as 172,361 entities, buildings and deployables included. Memory use reached 7,241 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

3x Rust servers, Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] fits. These are the filters that return it on the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

What do the server tags on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] mean?

The game's server browser reads the tags [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] publishes: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): The slot count is 125; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

To join by console, open it with F1 in Rust and enter client.connect 103.15.237.223:23414. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/6M3abrqRX.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp125
Max players The slot count is 125.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.