Rust HeatmapInfrared · players
IR live Players98,350 Servers11,893 Warm3,934 Fresh wipes · 3h402 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

Aus rust 3x Quad

Offline 103.15.237.189:28015 checked 1d ago

3x moddedoxide
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 18:00flare: a wipe in that hourWed 05:00
0
7-day average
peak –
#15,327
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeak
0123418:0020:0022:0001:0003:0005:00

Hourly average and peak, UTC.

Li3Server performance

010020030040018:0020:0022:0001:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:39 UTC27d ago 0 – running 0
Sun 27 Sep, 01:01 UTC32d ago 2 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 10 on average
7 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 6 on average
3 / 100
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 5 on average
1 / 150
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded
OC · groups of 8+ · 3x · monthly · 2 on average
2 / 50
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY
OC · groups of 8+ · 3x · weekly · 2 on average
2 / 100
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · weekly · 2 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Aus rust 3x Quad?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on Aus rust 3x Quad?

Aus rust 3x Quad has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 10 hours ago the server made the world it is on now.

Population

How busy is Aus rust 3x Quad?

The last time Aus rust 3x Quad was seen was 36 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does Aus rust 3x Quad rank against other Rust servers?

The top 69% of ranked servers includes Aus rust 3x Quad, at #15,327 for player hours over the last seven days.

Rules and settings

Which map does Aus rust 3x Quad run?

The map on Aus rust 3x Quad is procedural, size 3,750 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Aus rust 3x Quad?

Aus rust 3x Quad's name indicates a gather rate of 3x. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Aus rust 3x Quad run?

Rust network protocol 2635 and build 168909 is the build Aus rust 3x Quad runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Aus rust 3x Quad online, and how reliable is it?

Offline at the moment: Aus rust 3x Quad was last seen 36 hours ago. About 11 hours ago is when it last restarted, by its own uptime figure. 31 of 168 hours up over the last 7 full days, which is 18%. It first appears in Rust Heatmap records on 27 September 2026.

Where is Aus rust 3x Quad located?

No region tag comes from Aus rust 3x Quad, but its name points to Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 103.15.237.189:28015.

Does Aus rust 3x Quad run smoothly?

Average server fps over the last 48 hours was 176; it never dropped below 152. Buildings, deployables and the rest of the world came to as much as 83,043 entities. The highest memory use was 3,914 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Aus rust 3x Quad?

The Rust Heatmap lists that Aus rust 3x Quad fits are: 3x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

What do the server tags on Aus rust 3x Quad mean?

The game's server browser reads the tags Aus rust 3x Quad publishes: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): Slot count: 125; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Aus rust 3x Quad?

Enter client.connect 103.15.237.189:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/pPH7FnX3bC.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp125
Max players Slot count: 125.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.