Project Z 3X
Online 103.15.237.143:23826 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 03:51 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:51 UTC26d ago | 3° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Project Z 3X?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 26 hours in.
What is the wipe schedule on Project Z 3X?
The prediction follows its tag, as too few of Project Z 3X's wipes are on record to confirm the schedule. Sunday 1 November at 03:51 UTC is when its next wipe is due. The world in play now was made 26 days 5 hours ago. The tags declare one wipe every two weeks.
Population
How busy is Project Z 3X?
Project Z 3X currently has 0 of its 75 slots filled. The average across the last seven days is 0 players; the peak reached 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Project Z 3X rank against other Rust servers?
Ranked #11,685 on seven-day player hours, Project Z 3X is in the top 53% of all ranked servers.
Map and rules
Which map does Project Z 3X run?
A procedural map of size 3,000 with seed 13698755, generated by the game, runs on Project Z 3X. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Project Z 3X?
3x gather is what Project Z 3X advertises in its name. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Project Z 3X run?
Rust network protocol 2635 and build 168909 is the build Project Z 3X runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Project Z 3X online, and how reliable is it?
Right now Project Z 3X shows as online. The uptime it reports puts the last restart at about 6 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 3 October 2026.
Where is Project Z 3X located?
Nothing about a region comes from Project Z 3X. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.15.237.143:23826.
Does Project Z 3X run smoothly?
The last 48 hours brought an average of 192 server fps and a floor of 119. The world held as many as 47,412 entities, buildings and deployables included. The highest memory use was 4,486 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Project Z 3X?
These Rust Heatmap lists include Project Z 3X: 3x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
What do the server tags on Project Z 3X mean?
These are the tags Project Z 3X publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Project Z 3X?
To join by console, open it with F1 in Rust and enter client.connect 103.15.237.143:23826. Or press Launch Rust on this page, which connects you through Steam.
