Rust HeatmapInfrared · players
IR live Players57,901 Servers11,643 Warm3,212 Fresh wipes · 3h146 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

Project Z 3X

Online 103.15.237.143:23826 checked 8m ago

3x biweekly wipes moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 10:00flare: a wipe in that hourFri 08:00
0
7-day average
peak 1
#11,685
rank
top 53%
26d ago
last wipe
biweekly schedule
1d 18h
next wipe
Sun 1 Nov, 03:51 UTC
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75110:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

010020030040010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:51 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

3
wipe-day peak
players, last three wipes

Coming wipes

1d 18h
Sun 1 Nov, 03:51 UTC
6d 9h
Thu 5 Nov, 19:00 UTC
FW
15d 18h
Sun 15 Nov, 03:51 UTC
29d 18h
Sun 29 Nov, 03:51 UTC
34d 9h
Thu 3 Dec, 19:00 UTC
FW
43d 18h
Sun 13 Dec, 03:51 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:51 UTC26d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 131 on average
47 / 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
10 / 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 106 on average
107 / 150
AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 11 on average
2 / 150
theBest | X3 | TP | SETHOME | NOLIMIT
groups of 8+ · 3x · biweekly · 3 on average
5 / 100
Bestrust X3 Solo/Duo/Trio - Weekly | JUST WIPED
EU · groups of 8+ · 3x · biweekly · 2 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Project Z 3X?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 26 hours in.

What is the wipe schedule on Project Z 3X?

The prediction follows its tag, as too few of Project Z 3X's wipes are on record to confirm the schedule. Sunday 1 November at 03:51 UTC is when its next wipe is due. The world in play now was made 26 days 5 hours ago. The tags declare one wipe every two weeks.

Population

How busy is Project Z 3X?

Project Z 3X currently has 0 of its 75 slots filled. The average across the last seven days is 0 players; the peak reached 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Project Z 3X rank against other Rust servers?

Ranked #11,685 on seven-day player hours, Project Z 3X is in the top 53% of all ranked servers.

Map and rules

Which map does Project Z 3X run?

A procedural map of size 3,000 with seed 13698755, generated by the game, runs on Project Z 3X. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Project Z 3X?

3x gather is what Project Z 3X advertises in its name. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Project Z 3X run?

Rust network protocol 2635 and build 168909 is the build Project Z 3X runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Project Z 3X online, and how reliable is it?

Right now Project Z 3X shows as online. The uptime it reports puts the last restart at about 6 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 3 October 2026.

Where is Project Z 3X located?

Nothing about a region comes from Project Z 3X. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.15.237.143:23826.

Does Project Z 3X run smoothly?

The last 48 hours brought an average of 192 server fps and a floor of 119. The world held as many as 47,412 entities, buildings and deployables included. The highest memory use was 4,486 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Project Z 3X?

These Rust Heatmap lists include Project Z 3X: 3x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

What do the server tags on Project Z 3X mean?

These are the tags Project Z 3X publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Project Z 3X?

To join by console, open it with F1 in Rust and enter client.connect 103.15.237.143:23826. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players The slot count is 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.