Rust HeatmapInfrared · players
IR live Players55,156 Servers11,749 Warm3,381 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

Offline 103.15.237.109:28015 checked 14d ago

weekly wipes moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,205
rank
top 70%
16d ago
last wipe
weekly schedule
4d 18h
next wipe
Mon 2 Nov, 18:11 UTC
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:11 UTC, in 4d 18h. Its weekly schedule tag · low confidence

26.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

4d 18h
Mon 2 Nov, 18:11 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
11d 18h
Mon 9 Nov, 18:11 UTC
18d 18h
Mon 16 Nov, 18:11 UTC
25d 18h
Mon 23 Nov, 18:11 UTC
32d 18h
Mon 30 Nov, 18:11 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
39d 18h
Mon 7 Dec, 18:11 UTC

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:11 UTC16d ago 0 – running 0
Wed 16 Sep, 03:02 UTC42d ago 2 halved by day 2 26.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins
OC · groups of 8+ · 100x · weekly · 2 on average
2 / 100
BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|
OC · groups of 8+ · 1e+10x · 1 on average
0 / 50
【极光】100000000倍|枪战|礼包|建造|新手入门
EA · groups of 16+ · 19 on average
0 / 200
0 / 200
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+
EU · groups of 60+ · 2x · weekly · 4 on average
3 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10
EU · groups of 50+ · 5x · weekly · 183 on average
91 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Too few wipes are recorded on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W to confirm its schedule; the tag is what the prediction follows. Due on Monday 2 November at 18:11 UTC: the next wipe. 16 days 5 hours ago the server made the world it is on now. The tags list a weekly wipe.

Player counts

How busy is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Last seen 14 days 14 hours ago, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is offline at the moment.

How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W rank against other Rust servers?

Player hours over seven days put [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at #15,205, in the top 70% of ranked servers.

Map and rules

Which map does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs a procedural map of size 3,000 with seed 1400868650, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The name [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W does not specify a gather rate. The group limit is 8 players, which is the game's default. battlefield is the game mode, high rates and kits for fast PvP. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?

Rust network protocol 2634 and build 167584 is the build [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W online, and how reliable is it?

Offline at the moment: [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W was last seen 14 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W located?

The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W points to Oceania, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 103.15.237.109:28015.

Lists and filters

Which Rust Heatmap lists and filters include [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The Rust Heatmap lists that [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W fits are: Rust battlefield servers, Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.

What do the server tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W mean?

The game's server browser reads the tags [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Press F1 in Rust to open the console, then enter client.connect 103.15.237.109:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167584
Build This build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^i
Battlefield Quick PvP, helped by kits and high rates.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.