[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
Offline 103.15.237.109:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Monday 2 November, 18:11 UTC, in 4d 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:11 UTC16d ago | 0° | – | running | 0 |
| Wed 16 Sep, 03:02 UTC42d ago | 2° | halved by day 2 | 26.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Too few wipes are recorded on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W to confirm its schedule; the tag is what the prediction follows. Due on Monday 2 November at 18:11 UTC: the next wipe. 16 days 5 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Last seen 14 days 14 hours ago, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is offline at the moment.
How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W rank against other Rust servers?
Player hours over seven days put [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at #15,205, in the top 70% of ranked servers.
Map and rules
Which map does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?
[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs a procedural map of size 3,000 with seed 1400868650, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The name [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W does not specify a gather rate. The group limit is 8 players, which is the game's default. battlefield is the game mode, high rates and kits for fast PvP. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?
Rust network protocol 2634 and build 167584 is the build [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W online, and how reliable is it?
Offline at the moment: [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W was last seen 14 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W located?
The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W points to Oceania, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 103.15.237.109:28015.
Lists and filters
Which Rust Heatmap lists and filters include [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The Rust Heatmap lists that [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W fits are: Rust battlefield servers, Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.
What do the server tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W mean?
The game's server browser reads the tags [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Press F1 in Rust to open the console, then enter client.connect 103.15.237.109:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.