Sushi's SMP
Offline 103.15.236.236:23791 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:11 UTC10d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Sushi's SMP?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Sushi's SMP?
The record of Sushi's SMP's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 5 hours ago the server made the world it is on now.
Player counts
How busy is Sushi's SMP?
The last time Sushi's SMP was seen was 8 days 8 hours ago, and it is offline now.
How does Sushi's SMP rank against other Rust servers?
Ranked #13,133 on seven-day player hours, Sushi's SMP is in the top 59% of all ranked servers.
Map and rules
Which map does Sushi's SMP run?
A procedural map of size 4,250 with seed 303867610, generated by the game, runs on Sushi's SMP. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Sushi's SMP?
The name Sushi's SMP does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Sushi's SMP run?
The build on Sushi's SMP is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Sushi's SMP online, and how reliable is it?
Offline at the moment: Sushi's SMP was last seen 8 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 October 2026.
Where is Sushi's SMP located?
Nothing about a region comes from Sushi's SMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 103.15.236.236:23791.
Tags
Which Rust Heatmap lists and filters include Sushi's SMP?
The Rust Heatmap lists that Sushi's SMP fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Sushi's SMP mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Sushi's SMP publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Sushi's SMP?
Press F1 in Rust to open the console, then enter client.connect 103.15.236.236:23791. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.