BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad
Online OC 103.15.236.184:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 16% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:54 UTC, in 3d 12h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 21:54 UTC10d ago | 5° | – | running | 1 |
| Thu 1 Oct, 22:19 UTC FW27d ago | 26° | halved by day 4 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Its recent wipes drew an average peak of 16 players. The crowd on the latest wipe reached its peak 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.
What is the wipe schedule on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Its tag guides the prediction because BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad's wipe record is too thin to confirm the schedule. Sunday 1 November at 21:54 UTC is when its next wipe is due. 10 days 11 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.
Player counts
How busy is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
The current population of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is 2, against 125 slots. A seven-day average of 1 players, with a peak of 4. Look at 01:00 UTC for the last 48 hours: that hour averaged 2 players.
How does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad rank against other Rust servers?
Top 16% of ranked servers and #94 in Oceania: that is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad at #3,587 for player hours over seven days.
Map and rules
Which map does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad run?
A procedural map of size 4,740 with seed 3028, generated by the game, runs on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
No gather rate appears in the name BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad run?
Rust network protocol 2635 and build 168909 is the build BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad online, and how reliable is it?
Online now: BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad located?
With its OC tag, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad lists itself in Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.15.236.184:28015.
Does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad run smoothly?
The last 48 hours brought an average of 113 server fps and a floor of 92. Buildings, deployables and the rest of the world came to as much as 127,254 entities. At its peak it held 5,763 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Best Rust community servers, Oceania Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad fits. These are the filters that return it on the list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad mean?
These are the tags BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): This server has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): The server browser lists it under Oceania. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Enter client.connect 103.15.236.184:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.