Rust HeatmapInfrared · players
IR live Players33,332 Servers11,614 Warm2,810 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

Local Dev

Offline 103.109.234.245:28015 checked 31d ago

Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,949
rank
top 72%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
169 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
81 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Dev?

Local Dev has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 31 days 22 hours ago the server made the world it is on now.

Population

How busy is Local Dev?

Last seen 31 days 22 hours ago, Local Dev is offline at the moment.

How does Local Dev rank against other Rust servers?

Ranked #16,949 on seven-day player hours, Local Dev is in the top 72% of all ranked servers.

Map and rules

Which map does Local Dev run?

The game generates the procedural map on Local Dev.

What are the rules and settings on Local Dev?

No gather rate appears in the name Local Dev. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Local Dev run?

Rust network protocol 2633 and build 165217 is the build Local Dev runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Dev online, and how reliable is it?

Last seen 31 days 22 hours ago, Local Dev is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 27 September 2026.

Where is Local Dev located?

No region is published by Local Dev. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 103.109.234.245:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Dev?

These Rust Heatmap lists include Local Dev: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev mean?

gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): The slot count is 8; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Local Dev publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Local Dev?

To join by console, open it with F1 in Rust and enter client.connect 103.109.234.245:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp8
Max players The slot count is 8.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.