Rust HeatmapInfrared · players
IR live Players62,312 Servers11,738 Warm3,391 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Hyper Layer Test Server

Offline 102.218.213.38:28025 checked 15d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,312
rank
top 71%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
436 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
384 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
143 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Hyper Layer Test Server?

The record of Hyper Layer Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 15 days 19 hours ago.

Population

How busy is Hyper Layer Test Server?

The last time Hyper Layer Test Server was seen was 15 days 17 hours ago, and it is offline now.

How does Hyper Layer Test Server rank against other Rust servers?

The top 71% of ranked servers includes Hyper Layer Test Server, at #15,312 for player hours over the last seven days.

Rules and settings

Which map does Hyper Layer Test Server run?

Hyper Layer Test Server runs a procedural map of size 3,500 with seed 1684990273, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Hyper Layer Test Server?

A gather rate is not given in the name Hyper Layer Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Hyper Layer Test Server run?

Rust network protocol 2634 and build 167781 is the build Hyper Layer Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Hyper Layer Test Server online, and how reliable is it?

Offline at the moment: Hyper Layer Test Server was last seen 15 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 October 2026.

Where is Hyper Layer Test Server located?

A region is not published for Hyper Layer Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 102.218.213.38:28025 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Hyper Layer Test Server?

The Rust Heatmap lists that Hyper Layer Test Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Hyper Layer Test Server mean?

These are the tags Hyper Layer Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Hyper Layer Test Server?

Enter client.connect 102.218.213.38:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://hyperlayer.net.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.