Rust HeatmapInfrared · players
IR live Players101,018 Servers11,889 Warm3,946 Fresh wipes · 3h400 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS

Online 102.218.213.38:28020 checked 10m ago

10x quad moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 18:00flare: a wipe in that hourThu 16:00
0
7-day average
peak 1
#7,866
rank
top 35%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 35% of all ranked servers, and #424 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctTue 13 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:30 UTC7d ago 1 – running 1
Thu 15 Oct, 20:01 UTC13d ago 8 halved by day 1 6.9 days 0
Tue 13 Oct, 00:45 UTC16d ago 6 halved by day 1 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Brothers X2 Just WIPED Mondays Weekly 6PM
AF · quad · 2x · weekly · 3 on average
7 / 100
Intoxicated ZA 10x - 27 Oct - Fresh wipe
AF · groups of 8+ · 10x · 12 on average
20 / 50
TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST
NA · quad · 10x · weekly · 5 on average
5 / 200
XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
OC · quad · 10x · monthly · 2 on average
0 / 210
Nexis ZA 10x - PVP | KITS | EVENTS
AF · groups of 8+ · 10x · weekly · 1 on average
3 / 125
XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
EU · quad · 10x · monthly · 1 on average
1 / 160

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS?

Its recent wipes drew an average peak of 5 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS?

Wipes come at irregular times on MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 days ago.

Population

How busy is MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS?

The current population of MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS rank against other Rust servers?

Player hours over seven days put MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS at #7,866, in the top 35% of ranked servers. Ranked against other quad servers, it comes in at #424.

Settings and rules

Which map does MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS run?

A procedural map of size 3,500 with seed 1131603586, generated by the game, runs on MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS?

10x gather is what MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS advertises in its name. Player groups are capped at 4 (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS run?

Rust network protocol 2635 and build 168909 is the build MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS online, and how reliable is it?

Right now MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS shows as online. Its reported uptime dates the last restart to about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 12 October 2026.

Where is MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS located?

The name of MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS points to Africa, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 102.218.213.38:28020.

Does MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS run smoothly?

It averaged 58 server fps over the last 48 hours, with a low of 51. Buildings, deployables and the rest of the world came to as much as 70,852 entities. The highest memory use was 2,772 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS?

The Rust Heatmap lists that MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS fits are: 10x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS mean?

The game's server browser reads the tags MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join MZANSI | ZA 10X | SOLO | DUO | TRIO | QUAD | PVP | KITS?

Press F1 in Rust to open the console, then enter client.connect 102.218.213.38:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/659rzKAg2D.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.