Scrapland | PVE | RP
Online 102.218.213.38:28015 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:10 UTC14d ago | 5° | – | running | 0 |
| Thu 1 Oct, 18:15 UTC FW28d ago | 3° | halved by day 4 | 13.5 days | 3 |
| Thu 17 Sep, 07:49 UTC42d ago | 5° | halved by day 2 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Scrapland | PVE | RP?
Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its peak 9 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on Scrapland | PVE | RP?
Scrapland | PVE | RP runs a wipe schedule of every 4 weeks on Thursday at 07:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 14 days 22 hours ago the server made the world it is on now.
Population
How busy is Scrapland | PVE | RP?
The current population of Scrapland | PVE | RP is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 3. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Scrapland | PVE | RP rank against other Rust servers?
The top 29% of ranked servers includes Scrapland | PVE | RP, at #6,354 for player hours over the last seven days.
Rules and settings
Which map does Scrapland | PVE | RP run?
The map on Scrapland | PVE | RP is procedural, size 4,000 with seed 1350672195, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Scrapland | PVE | RP?
No gather rate appears in the name Scrapland | PVE | RP. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Scrapland | PVE | RP run?
Rust network protocol 2635 and build 168909 is the build Scrapland | PVE | RP runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Scrapland | PVE | RP online, and how reliable is it?
The server is up at the moment: Scrapland | PVE | RP is online. Its reported uptime dates the last restart to about 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Scrapland | PVE | RP located?
Nothing about a region comes from Scrapland | PVE | RP. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 102.218.213.38:28015.
Does Scrapland | PVE | RP run smoothly?
The last 48 hours brought an average of 56 server fps and a floor of 42. Entities peaked at 104,860, counting buildings, deployables and all the rest of the world. Memory use reached 2,892 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Scrapland | PVE | RP?
These Rust Heatmap lists include Scrapland | PVE | RP: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Scrapland | PVE | RP mean?
These are the tags Scrapland | PVE | RP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Scrapland | PVE | RP?
To join by console, open it with F1 in Rust and enter client.connect 102.218.213.38:28015. Or press Launch Rust on this page, which connects you through Steam.