My Rust Server_test
Offline 102.135.145.218:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 13:10 UTC35d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Rust Server_test?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on My Rust Server_test?
Its rhythm cannot yet be told: too few of My Rust Server_test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 35 days 8 hours ago the server made the world it is on now.
Population
How busy is My Rust Server_test?
The last time My Rust Server_test was seen was 35 days 7 hours ago, and it is offline now.
How does My Rust Server_test rank against other Rust servers?
Player hours over seven days put My Rust Server_test at #13,182, in the top 61% of ranked servers.
Settings and rules
Which map does My Rust Server_test run?
A procedural map, generated by the game, runs on My Rust Server_test.
What are the rules and settings on My Rust Server_test?
The name My Rust Server_test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does My Rust Server_test run?
Rust network protocol 2633 and build 165217 on Windows is what My Rust Server_test runs. To join, your game must match the protocol; Steam handles the update.
Is My Rust Server_test online, and how reliable is it?
Offline at the moment: My Rust Server_test was last seen 35 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.
Where is My Rust Server_test located?
A region is not published for My Rust Server_test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 102.135.145.218:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Rust Server_test?
The Rust Heatmap lists that My Rust Server_test fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Rust Server_test mean?
These are the tags My Rust Server_test publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Rust Server_test?
To join by console, open it with F1 in Rust and enter client.connect 102.135.145.218:28015. Or press Launch Rust on this page, which connects you through Steam.