Dev Test 10x
Offline 102.132.245.88:27915 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTC FW28d ago | 1° | – | running | 0 |
| Thu 24 Sep, 18:04 UTC35d ago | 1° | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Dev Test 10x?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Dev Test 10x?
Its rhythm cannot yet be told: too few of Dev Test 10x's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 28 days 4 hours ago.
Player counts
How busy is Dev Test 10x?
The last time Dev Test 10x was seen was 5 days 4 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does Dev Test 10x rank against other Rust servers?
Player hours over seven days put Dev Test 10x at #15,268, in the top 68% of ranked servers.
Settings and rules
Which map does Dev Test 10x run?
The game generates the procedural map on Dev Test 10x.
What are the rules and settings on Dev Test 10x?
Dev Test 10x's name indicates a gather rate of 10x. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Dev Test 10x run?
Rust network protocol 2635 and build 168864 on Linux is what Dev Test 10x runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Dev Test 10x online, and how reliable is it?
Offline at the moment: Dev Test 10x was last seen 5 days 4 hours ago. It was up 50 of 168 hours across the last 7 full days, or 30% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is Dev Test 10x located?
The region code is fra, and Dev Test 10x publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 102.132.245.88:27915 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Dev Test 10x?
The Rust Heatmap lists that Dev Test 10x fits are: 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x brings it up.
What do the server tags on Dev Test 10x mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168864 (Build): The game build here is 168864; ptnone (Networking): 'none' is the network layer used here; $rfra (Region code): The region code for this server is fra; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Dev Test 10x publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Dev Test 10x?
To join by console, open it with F1 in Rust and enter client.connect 102.132.245.88:27915. Or press Launch Rust on this page, which connects you through Steam.