Rust HeatmapInfrared · players
IR live Players99,159 Servers11,894 Warm3,939 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

DuckFarm

Offline 101.109.55.216:28015 checked 24d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,967
rank
top 71%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
385 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
458 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
988 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
28 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on DuckFarm?

The record of DuckFarm's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 23 hours ago the server made the world it is on now.

Player counts

How busy is DuckFarm?

The last time DuckFarm was seen was 24 days 23 hours ago, and it is offline now.

How does DuckFarm rank against other Rust servers?

Ranked #15,967 on seven-day player hours, DuckFarm is in the top 71% of all ranked servers.

Settings and rules

Which map does DuckFarm run?

DuckFarm runs a procedural map, which the game generates.

What are the rules and settings on DuckFarm?

A gather rate is not given in the name DuckFarm. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does DuckFarm run?

Rust network protocol 2634 and build 166652 on Linux is what DuckFarm runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DuckFarm online, and how reliable is it?

DuckFarm is down just now; the last sighting was 24 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 4 October 2026.

Where is DuckFarm located?

A region is not published for DuckFarm. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 101.109.55.216:28015 is its address.

Tags

Which Rust Heatmap lists and filters include DuckFarm?

The Rust Heatmap lists that DuckFarm fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on DuckFarm mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags DuckFarm publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join DuckFarm?

To join by console, open it with F1 in Rust and enter client.connect 101.109.55.216:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.