NZ Rooks Island | 18.10 |
Online OC 101.100.143.1:28015 checked 15m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 03:45 UTC10d ago | 0° | – | running | 0 |
| Fri 2 Oct, 02:55 UTC26d ago | 2° | halved by day 4 | 16 days | 0 |
| Thu 17 Sep, 23:04 UTC41d ago | 2° | halved by day 10 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on NZ Rooks Island | 18.10 |?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.
What is the wipe schedule on NZ Rooks Island | 18.10 |?
There is no next wipe to predict on NZ Rooks Island | 18.10 |, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 23 hours ago.
Player counts
How busy is NZ Rooks Island | 18.10 |?
The current population of NZ Rooks Island | 18.10 | is 0, against 15 slots. The average across the last seven days is 0 players.
How does NZ Rooks Island | 18.10 | rank against other Rust servers?
Seven-day player hours place NZ Rooks Island | 18.10 | at #15,353, in the top 69% of ranked servers; within Oceania it is #178.
Rules and settings
Which map does NZ Rooks Island | 18.10 | run?
The map on NZ Rooks Island | 18.10 | is procedural, size 3,500 with seed 1901695255, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on NZ Rooks Island | 18.10 |?
The name NZ Rooks Island | 18.10 | does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does NZ Rooks Island | 18.10 | run?
Rust network protocol 2635 and build 168909 on Linux is what NZ Rooks Island | 18.10 | runs. Steam updates your game for you, and the protocol has to match for you to join.
Is NZ Rooks Island | 18.10 | online, and how reliable is it?
Online now: NZ Rooks Island | 18.10 |. The uptime it reports puts the last restart at about 10 hours ago. 166 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is NZ Rooks Island | 18.10 | located?
In Oceania, NZ Rooks Island | 18.10 | lists itself with the OC tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 101.100.143.1:28015 is its address.
Does NZ Rooks Island | 18.10 | run smoothly?
The last 48 hours brought an average of 233 server fps and a floor of 103. Entities peaked at 67,725, counting buildings, deployables and all the rest of the world. Memory use reached 2,714 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include NZ Rooks Island | 18.10 |?
Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that NZ Rooks Island | 18.10 | fits. Filtering the list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on NZ Rooks Island | 18.10 | mean?
gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; OC (Oceania): In the server browser it sits under Oceania are the tags NZ Rooks Island | 18.10 | publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join NZ Rooks Island | 18.10 |?
Enter client.connect 101.100.143.1:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.