Rust HeatmapInfrared · players
IR live Players68,594 Servers11,792 Warm3,568 Fresh wipes · 3h191 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

local-mapgen-test

Offline 100.22.119.105:29010 checked 28d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,614
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
500 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
410 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
56 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
59 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
156 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on local-mapgen-test?

local-mapgen-test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 4 hours ago.

Population

How busy is local-mapgen-test?

Last seen 28 days 4 hours ago, local-mapgen-test is offline at the moment.

How does local-mapgen-test rank against other Rust servers?

The top 70% of ranked servers includes local-mapgen-test, at #16,614 for player hours over the last seven days.

Map and rules

Which map does local-mapgen-test run?

A procedural map, generated by the game, runs on local-mapgen-test.

What are the rules and settings on local-mapgen-test?

No gather rate appears in the name local-mapgen-test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does local-mapgen-test run?

The build on local-mapgen-test is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is local-mapgen-test online, and how reliable is it?

local-mapgen-test is down just now; the last sighting was 28 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.

Where is local-mapgen-test located?

No region is published by local-mapgen-test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 100.22.119.105:29010.

Lists and filters

Which Rust Heatmap lists and filters include local-mapgen-test?

Best Rust community servers are the Rust Heatmap lists that local-mapgen-test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on local-mapgen-test mean?

The game's server browser reads the tags local-mapgen-test publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join local-mapgen-test?

To join by console, open it with F1 in Rust and enter client.connect 100.22.119.105:29010. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players Slot count: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.