Rust HeatmapInfrared · players
IR live Players61,093 Servers11,722 Warm3,368 Fresh wipes · 3h184 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

[TW][PVE]Zombie Attack

Online 1.34.223.144:28099 checked 9m ago

monthly wipes moddedoxidepve
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 12:00flare: a wipe in that hourThu 09:00
1
7-day average
peak 10
#2,724
rank
top 12%
26d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

11
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 11 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
33 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
16 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
14 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
19 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
12 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
12 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [TW][PVE]Zombie Attack?

The average peak across its recent wipes is 11 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [TW][PVE]Zombie Attack?

Once a month, with the force wipe, [TW][PVE]Zombie Attack wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 21 hours ago. The tags list one wipe a month.

Population

How busy is [TW][PVE]Zombie Attack?

The current population of [TW][PVE]Zombie Attack is 2, against 100 slots. The average across the last seven days is 1 players; the peak reached 10. Look at 13:00 UTC for the last 48 hours: that hour averaged 3 players.

How does [TW][PVE]Zombie Attack rank against other Rust servers?

Player hours over seven days put [TW][PVE]Zombie Attack at #2,724, in the top 12% of ranked servers.

Settings and rules

Which map does [TW][PVE]Zombie Attack run?

[TW][PVE]Zombie Attack runs a procedural map of size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [TW][PVE]Zombie Attack?

No gather rate appears in the name [TW][PVE]Zombie Attack. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does [TW][PVE]Zombie Attack run?

Rust network protocol 2635 and build 168909 is the build [TW][PVE]Zombie Attack runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [TW][PVE]Zombie Attack online, and how reliable is it?

The server is up at the moment: [TW][PVE]Zombie Attack is online. Its reported uptime dates the last restart to about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [TW][PVE]Zombie Attack located?

The name of [TW][PVE]Zombie Attack points to Asia, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 1.34.223.144:28099 is its address.

Does [TW][PVE]Zombie Attack run smoothly?

It averaged 72 server fps over the last 48 hours, with a low of 53. Entities peaked at 130,349, counting buildings, deployables and all the rest of the world. Memory use reached 4,177 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [TW][PVE]Zombie Attack?

The Rust Heatmap lists that [TW][PVE]Zombie Attack fits are: Rust servers with zombies in the name, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [TW][PVE]Zombie Attack mean?

The game's server browser reads the tags [TW][PVE]Zombie Attack publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [TW][PVE]Zombie Attack?

To join by console, open it with F1 in Rust and enter client.connect 1.34.223.144:28099. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.