MyTestServer
Offline 1.165.94.220:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MyTestServer?
MyTestServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 days 12 hours ago.
Population
How busy is MyTestServer?
MyTestServer went quiet 5 days 19 hours ago and is offline right now. The average across the last seven days is 0 players.
How does MyTestServer rank against other Rust servers?
Ranked #15,353 on seven-day player hours, MyTestServer is in the top 69% of all ranked servers.
Map and rules
Which map does MyTestServer run?
A procedural map, generated by the game, runs on MyTestServer.
What are the rules and settings on MyTestServer?
The name MyTestServer does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does MyTestServer run?
Rust network protocol 2634 and build 167781 is the build MyTestServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MyTestServer online, and how reliable is it?
Last seen 5 days 19 hours ago, MyTestServer is offline right now. 32 of 168 hours up over the last 7 full days, which is 19%. The first record of it on Rust Heatmap is 21 October 2026.
Where is MyTestServer located?
No region is published by MyTestServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 1.165.94.220:28015 is its address.
Tags
Which Rust Heatmap lists and filters include MyTestServer?
The Rust Heatmap lists that MyTestServer fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MyTestServer mean?
The game's server browser reads the tags MyTestServer publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MyTestServer?
Enter client.connect 1.165.94.220:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.